I would equate that to me hiring you to kill my wife. If one of us gets caught, we are both going down. If people are placing unwarrented bounties, it would be illegal, but not impossible.TheCatt wrote:So... the super rich could grief less rich by just placing bounties for no reason, wiping out their gold whenever they wanted? Say, trading bounties with a few other friends so money just revolves?
someone's fucked up MMOG wishlist
I agree. After a while stuff like having to eat just gets tedious. When you reach a certain point of reality... why not turn off the game and just re-enter the real world?GORDON wrote:Yeah, I disagree with 2 or 3 of those ideas, but very much agree with other suggestions. The one I agree with the most is the one Lum dismissed with the most scorn.... full consequences (looting) for death, and ability to attack anyone, anywhere outside of guard zones.
There is no reward without risk.
A carebear game is nothing more than enabling peoples' OCD.
But other stuff... gotta eat? You need to keep some elements of "it's a fun game" rather than "it's a chore."
"... and then I was forced to walk the Trail of Tears." - Elizabeth Warren
That's why I don't get The Sims.Vince wrote:I agree. After a while stuff like having to eat just gets tedious. When you reach a certain point of reality... why not turn off the game and just re-enter the real world?GORDON wrote:Yeah, I disagree with 2 or 3 of those ideas, but very much agree with other suggestions. The one I agree with the most is the one Lum dismissed with the most scorn.... full consequences (looting) for death, and ability to attack anyone, anywhere outside of guard zones.
There is no reward without risk.
A carebear game is nothing more than enabling peoples' OCD.
But other stuff... gotta eat? You need to keep some elements of "it's a fun game" rather than "it's a chore."
A game where I have to brush my teeth, pee, eat, wash my hands, and work?
I think I'm playing that one already.
It's not me, it's someone else.
After a while stuff like having to eat just gets tedious. When you reach a certain point of reality... why not turn off the game and just re-enter the real world?
I'm not being funny when I say this...
It's very simple. In real life, most people aren't happy. Online they're living a totally different life. They're more able to live a life that they want to live in the real world, but can't for whatever reason.
Online a person can change their sex, fashion sense, circle of friends, demeanor, etc. It's an escape. So even though the "realism" might seem tedious to some of us, to others it's a price worth paying and even another level of immersion.
“Activism is a way for useless people to feel important, even if the consequences of their activism are counterproductive for those they claim to be helping and damaging to the fabric of society as a whole.” - Dr Thomas Sowell
Escapism is nothing new. But before, the most popular options were vids, music, i.e., something individually experienced. But now, many socially deficient or unhappy people can now congregate w\ all the other socially unhappy people in the world.
That's quite simply more danger potential than just an "escape."
That's quite simply more danger potential than just an "escape."
Diogenes of Sinope: "It is not that I am mad, it is only that my head is different from yours."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
Arnold Judas Rimmer, BSC, SSC: "Better dead than smeg."
I actually play Sims just because it's a mindless something I can do while watching TV. I get tired of solitareTheCatt wrote:That's why I don't get The Sims.
A game where I have to brush my teeth, pee, eat, wash my hands, and work?
I think I'm playing that one already.
"... and then I was forced to walk the Trail of Tears." - Elizabeth Warren