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Unnamed Space Idle

Posted: Tue Oct 07, 2025 11:38 am
by Leisher
On Steam.

If you've ever wanted to try an idle or are looking for a good one, I really like this one so far.

You can set it and forget it or play actively (although how active will depend on certain conditions of your playthru). It's NOT a clicker. It's all math, resource management, etc.

There's a story, although I don't know if there's an end game or not.

Not as insanely deep as NGU Idle, but a nice little distraction game.

Unnamed Space Idle

Posted: Wed Jan 21, 2026 10:41 am
by Leisher
Cake, I noticed you're playing.

I've hit a wall. Sector 56A. My stuff is still growing at a good pace in most areas, but my ship isn't moving forward. It seems to be a very intentional wall to slow your progress. Not maliciously or to encourage spending, which really does nothing as it's all cosmetic or AI points (I've never spent a dime and have more than enough.) I think the enemy stats just ramped up to match large leaps in features too.

For example: I just hit a pretty large price increase in Warp Drive upgrades. The next ship upgrade is the highest, distance traveled, I've seen. The next feature update is a significant sector increase. However, I've unlocked crew, four bases, have completed 4/5 levels for all but one of the challenges, etc.

I believe once I get over this hump, I'll have the stats to push to the next notable sector quickly.

The crew feature is a bit confusing. When do I retire vs reprint? I set it all to AI, but I still don't grasp it fully. (Not using any guides.)