On Steam.
If you've ever wanted to try an idle or are looking for a good one, I really like this one so far.
You can set it and forget it or play actively (although how active will depend on certain conditions of your playthru). It's NOT a clicker. It's all math, resource management, etc.
There's a story, although I don't know if there's an end game or not.
Not as insanely deep as NGU Idle, but a nice little distraction game.
Unnamed Space Idle
Unnamed Space Idle
“Activism is a way for useless people to feel important, even if the consequences of their activism are counterproductive for those they claim to be helping and damaging to the fabric of society as a whole.” - Dr Thomas Sowell
Unnamed Space Idle
Cake, I noticed you're playing.
I've hit a wall. Sector 56A. My stuff is still growing at a good pace in most areas, but my ship isn't moving forward. It seems to be a very intentional wall to slow your progress. Not maliciously or to encourage spending, which really does nothing as it's all cosmetic or AI points (I've never spent a dime and have more than enough.) I think the enemy stats just ramped up to match large leaps in features too.
For example: I just hit a pretty large price increase in Warp Drive upgrades. The next ship upgrade is the highest, distance traveled, I've seen. The next feature update is a significant sector increase. However, I've unlocked crew, four bases, have completed 4/5 levels for all but one of the challenges, etc.
I believe once I get over this hump, I'll have the stats to push to the next notable sector quickly.
The crew feature is a bit confusing. When do I retire vs reprint? I set it all to AI, but I still don't grasp it fully. (Not using any guides.)
I've hit a wall. Sector 56A. My stuff is still growing at a good pace in most areas, but my ship isn't moving forward. It seems to be a very intentional wall to slow your progress. Not maliciously or to encourage spending, which really does nothing as it's all cosmetic or AI points (I've never spent a dime and have more than enough.) I think the enemy stats just ramped up to match large leaps in features too.
For example: I just hit a pretty large price increase in Warp Drive upgrades. The next ship upgrade is the highest, distance traveled, I've seen. The next feature update is a significant sector increase. However, I've unlocked crew, four bases, have completed 4/5 levels for all but one of the challenges, etc.
I believe once I get over this hump, I'll have the stats to push to the next notable sector quickly.
The crew feature is a bit confusing. When do I retire vs reprint? I set it all to AI, but I still don't grasp it fully. (Not using any guides.)
“Activism is a way for useless people to feel important, even if the consequences of their activism are counterproductive for those they claim to be helping and damaging to the fabric of society as a whole.” - Dr Thomas Sowell