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Posted: Wed May 09, 2007 12:34 pm
by Leisher
PCGamer threw up a picture of Duke Nukem in their teaser for next month's issue...

The copy for the teaser said something along the lines of: A major announcement. Could it actually be done?

Duke Nukem Forever could be the best selling FPS ever released, but does it stand a chance in hell of being a critical success? Even if it truly is kick ass, will people's bar be set too high at this point? And can it sell to a generation of gamers who never played the original Duke Nukem? (I should specify, the FPS Duke Nukem, not the "original".)

Posted: Wed May 09, 2007 12:42 pm
by Malcolm
Fucker's been in limbo too long. Even if it is fucking amazing, ain't nothing realistically compensating for the fact that it took a century to get it out the door.

Edit : I'm not ready to call "Daikatana" on this fucker, yet, though.




Edited By Malcolm on 1178728999

Posted: Wed May 09, 2007 2:02 pm
by GORDON
Considering Duke has hnever seen true 3D, and we're currently in about the 3rd generation of 3D games, Duke has to be pretty damned good.

Posted: Wed May 09, 2007 2:21 pm
by TPRJones
Wait, there's someone still working on that thing? After all this time?

Posted: Wed May 09, 2007 2:27 pm
by Leisher
It has seriously been in development for a decade. I know they've switched engines a few times and I believe started over from scratch at least once.

Posted: Wed May 09, 2007 2:29 pm
by GORDON
Prey certainly came out of nowhere.

My bet is the new Duke will be on the same engine, and Prey was released as a proof of concept.

Posted: Wed May 09, 2007 3:30 pm
by Leisher
It better have a LOT more playing time.

S.T.A.L.K.E.R. is built on a many years old engine, looks gorgeous and has theoretically unlimited playing time.

Posted: Mon May 14, 2007 10:13 pm
by Vince
I don't think many people even care anymore.

Consider that the half the current generation of the targetted gamer demographic probably hasn't even played the original Duke Nukem 3D. Will the new Duke Nukem wow them, or will they see it not as nastalgia (since they weren't around for the original), but as a "tired and over used" concept?

I expect it to not go over very big.

Let's be real... people threw big bitch fits about Microsoft taking 7 years for a brand new OS. If people give 10 fucking years for a god damned GAME a pass then I hope it only runs on Vista.

Posted: Mon May 14, 2007 10:48 pm
by GORDON
Eh, big difference between having a new OS forced upon you and the release of another FPS in saturated FPS market.

And make no mistake, Vista will be forced upon us.

I don't see the same type of anger, there.

Posted: Mon May 14, 2007 11:51 pm
by Leisher
I don't think many people even care anymore.

Consider that the half the current generation of the targetted gamer demographic probably hasn't even played the original Duke Nukem 3D. Will the new Duke Nukem wow them, or will they see it not as nastalgia (since they weren't around for the original), but as a "tired and over used" concept?


Many people have raised the same questions, but I think at this point the 10 year development cycle is a plus...seriously. The MS gaming media has kept Duke alive so while you might not find many of this generation's gamers who have played the original, they are aware of Duke Nukem. The story has gotten so big that with even some critical praise, it could sell well.

Posted: Tue May 15, 2007 1:10 am
by TPRJones
So, was it always named Duke Nukem Forever from the very beginning, or was that irony added later?

Posted: Tue May 15, 2007 1:15 am
by GORDON
That goes back at least as far as 1997.

I had DNF wallpaper on my work PC that year.




Edited By GORDON on 1179206189

Posted: Tue May 15, 2007 8:02 am
by Leisher
Remember the first screen shots outside of Vegas? I remember a shack and an old miner.

Posted: Tue May 15, 2007 9:02 am
by GORDON
Yep, and a Hummer. At the time it was, "OMG, IT IS GONNA HAVE VEHICLES!!!!!!!!"

Posted: Tue May 15, 2007 9:18 am
by Leisher
UPDATE

Duke is going back into limbo.

This morning I figured I'd go surfing to see if I could dig up more dirt or maybe a scanned image of the story if anyone has their hands on the issue already.

I started at 3DRealms' site and their forum said George Broussard shot down the story about Duke being in next month's PCGamer. In fact, George posted in the forums:
Sorry gang. I don't know what they are talking about. Maybe some rumors or something, or maybe just a teaser to sell magazines.

and
I bet I know what it is...

I bet you it's that Gamasutra ad pic I posted a couple months ago. Magazines are always behind on things like that, so this makes sense.


PCGamer's EIC also posted the following on their site:
No Duke in July - April 20, 2007 07:22 PM


Also allegedly from PCGamer:
Hey folks, a confusingly worded quip in the June-issue next-month box made it sound to some that we had a Duke story planned for July, but we don't, nor did we intended for people to think we did. We meant for the lines "Is Duke Nuken Forever finally being released? Hey it could happen" to be received in the same way that a sentence like, "Yeah, and maybe Jimmy Hoffa will have a column in next month's issue" might be. Though we do have a sexy-as-hell exclusive cover story planned for next month's issue of PC Gamer, Duke ain't it. Sorry for the confusion.


Apparently, if you dig through the 3DRealms forums and the ones at Shacknews, you'll find all sorts of info from George about Duke Nukem Forever. A collection:
You'll find more interesting things to do with strippers.
We're very likely to show some stuff this year, maybe a lot, and resist the urge for screenshots bi-weekly. But, at this point, you all deserve to see more than screenshots, so we're waiting till the time is right so you see more than "Hey, look....pretty".

He does make a claim that they want to release Duke videos on the web before leaking info to magazines.
Duke 3D interactivity x 1000. At least in terms of scope and number of things you can mess with.
Multi-core support is in and quite nice. We all run Core Duo 6600's and 7950/8800, ati 1900 level cards.

Multi-core is the future and the game is pretty much going to require it. You really have to, to make a game competitive with modern consoles, or beyond. One cpu isn't enough anymore.

64 bit will come, but is lower priorty. Vista/64 bit isn't a priority for us at the moment.


Why is it the more he talks, the more I think he's full of shit?

I actually think he and the people who frequent the 3DRealms forums don't actually want the game to be released. They've been living in this dreamworld for a decade now and if Duke comes out. It might end.

The reality of this situation is that they need Duke to be released. Prey didn't blow anyone's doors off. They're a business that's been paying expenses for a decade rather than collecting revenue. At some point, they have to run out of money whether the game is done or not.

Want to see something sad? 3DRealms' game list.

Posted: Tue May 15, 2007 10:29 am
by Malcolm
Want to see something sad? 3DRealms' game list.


That really isn't their current list, is it?

Posted: Tue May 15, 2007 11:28 am
by Leisher
That really isn't their current list, is it?


I think Prey might be missing, but yes that is directly from their website.

If you search the fan sites, you'll fine that someone actually made XP/Vista icons for those games. I'm not sure if they're aware that new games have come out since 1998...

Posted: Tue May 15, 2007 11:47 am
by Malcolm
Blake Stone, Commander Keen, Paganitzu, Cosmo, Crystal Caves, Death Rally, Monster Bash, Shadow Warrior, Wolfenstein 3D.

It reads like a museum of shareware I remember from the late '90s.

Posted: Tue May 15, 2007 12:11 pm
by TheCatt
Death Rally was independently created, they just bought it. Right?

Posted: Tue May 15, 2007 1:01 pm
by Malcolm
TheCatt wrote:Death Rally was independently created, they just bought it. Right?
Created by Remedy Entertainment, Finnish fuckers, I believe. They also made Max Payne. I don't think they're the same company, but they seem to be closely intertwined.