I'm used to Aliens games sucking, except for the mild fun we had with AvP. However, this game looks very, very promising.
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Posted: Tue Mar 06, 2012 8:58 pm
by GORDON
Not sure if this is the same one you posted, but this one currently works.
Note the advertisement that makes up the background of the story...
Posted: Tue Feb 12, 2013 11:57 am
by Troy
Leisher wrote:One of the PA guys points out that he's been reading tons of negative reviews on Aliens this morning, then he stumbled upon a glowing review:
At what point are gaming companies actually going to figure out this whole social media thing, and the internet, and realize they can't release shit, and patch it later?
You must release quality products from the start or the world will know before they ever reach the store to buy your game.
Posted: Tue Feb 12, 2013 3:26 pm
by GORDON
I have a dollar that says the accountants forced a premature release... date.
Posted: Tue Feb 12, 2013 3:49 pm
by Malcolm
GORDON wrote:I have a dollar that says the accountants forced a premature release... date.
Why wait to push it now instead of Christmas? The big February gaming rush?
Posted: Tue Feb 12, 2013 3:58 pm
by Leisher
There's a point when developing a game starts to cut into the projected profit. That's when games get rushed.
I'm seeing video on the web today of Aliens standing around as you shoot them or not responding to your presence at all.
That's an unfinished game.
Edited By Leisher on 1360702751
Posted: Tue Feb 12, 2013 4:15 pm
by TPRJones
Poor sad derpy aliens ...
Posted: Tue Feb 12, 2013 4:27 pm
by Leisher
holy shit
Posted: Tue Feb 12, 2013 5:02 pm
by Malcolm
Saw that clip earlier today. Hilarious. Reminds me of what Daikatana actually looked like. Not exactly in the expectations it brought (though Gearbox + Aliens had some hope and potential), but the final product that was released to a public market.