Posted: Tue Aug 20, 2013 2:04 pm
From PA Report.
Ok, not a bad idea, although the entire "turn learning into pure play" thing always seems a bit bullshit to me, but whatever.
That sound you just heard was the train leaving the rails.
The Code Hero Kickstarter ended on February 24, 2012, raising $170,000 of a requested $100,000. The campaign, run by Peake and his Primer Labs studio, promised a full game in six months that would teach K-12 students how to write Unity code.
Ok, not a bad idea, although the entire "turn learning into pure play" thing always seems a bit bullshit to me, but whatever.
With the over-funding, Peake tacked on "multiplayer MMO" features and a documentary about the crowdfunding process.
That sound you just heard was the train leaving the rails.