ArcheAge - Formerly: "So I've been playing..."

For sooper seekrit League of Legends, <s>UO</s> <s>EVE</s> talk <s>and Diplomacy</s>.
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Post by GORDON »

Suggestion: change the pword and dont tell him what it is.
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Post by GORDON »

Is he inviting strangers onto the server? You know it wont stop there. Once these people have a working TS server, they invite their other friends to it when it is time to play Team Fortress, or whatever. Bad call. And now our sooper secret password is going to end up on the "most common passwords" list.

This is a disaster.
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Post by Troy »

i'm rioting in rl
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Post by GORDON »

I fired half a million from one of the cab companies.
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Post by Troy »

GOD DAMN IT BLANK SHOOTER

he's just here for the fuckin' - not keeping his eye on the prize or something




Edited By Troy on 1414070276
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Post by Leisher »

GORDON wrote:Suggestion: change the pword and dont tell him what it is.
If we're all getting locked out something will need to be done.

I also don't like the idea of dumping the channels for specific games. I mean, I'm not totally against it, but I don't want to switch to "Channel A, B, C, etc."

I'm sure the folks playing BL2:TP don't want to be interrupted 50 times as randoms accidentally go into their channel because it's label "B" instead of "BL".

Don't label the channels by game, fine, but don't label them generically either.

Onto ArcheAge...

It can be a laid back casual game if you want, just farm or run trade packs. It can be PvP if you're looking for a little more fast paced action. It can be PvE and try and get good loot from AI. You can be a pirate and just dick everyone over if you like. You can just make a living off the Auction house if you were good at buying low selling high. I like the different ways you can play, its not always the same.

...

To me that's the beauty of the game, you can make it what you want.


That's any MMORPG. None of what you described is exclusive to ArcheAge.

I know you get annoyed with us veteran MMORPGers waxing poetically about the good ol' days of UO, but believe me, we're as frustrated that you didn't get to experience them and give ArcheAge a little more credit than it deserves.

Like I said, I'm having a lot of fun with various aspects of ArcheAge. So is everyone. You're experiencing the genre for the first time. I'm an explorer and there's a LOT to explore. Cake, Scooty, and I had a blast running with the armada the other night delivering trade packs. Jemm is doing the crafting/farming thing. Etc.

That being said, the economy is ridiculously broken even with their excellent move of banning gold farmers and cheaters. It's broken in its design. The grind it out game play might be fun for Koreans, but ask Zynga how it worked out for them with their American/Eurpoean audience. (Hint: At first they became a power player in the gaming world, and almost as rapidly fell off the map as people got sick of the grind.)

At the end of the day, the design of the game's crafting system and economy proves what you said is wrong:
To me that's the beauty of the game, you can make it what you want.


If someone wants to simply be a crafter or farmer they CAN, but they're only playing an hour a day...maybe. The labor points simply don't allow them to play their way any longer. As Cake points out, crafting doesn't net them any money either. That means that a person can't make a living in game just being a crafter and selling their crafted items on the market. There's no profit in it.

Looks at the bows I'm making. They cost a LOT of money to make, and yet the market is not only saturated with them, they're being priced at around the same price you can sell them to NPCs, which is 1/10th of the cost to build them. It's more profitable to use an everstone on them to get materials back and even that process is only getting you 2 or 3/10th of your cost back.

Oh sure, master crafted bows are for sale for 1000gp or more and might actually sell, but that's more proof the system is broken. First, it's yet another advantage to folks who spend real money to get more gold. Second, if only the top tier stuff sells the people who made it their first are reaping all the rewards, but eventually that market will be saturated too driving prices into the cellar.

This over saturation of the market is made worse because there isn't a strict enough limit on what characters can do themselves.

Also, please understand that crafting and the economy are things ALL MMORPGs struggle to get right. Don't think I'm just saying only ArcheAge gets it wrong.

For crafting and the economy to work the way it should, a player should be able to make a living crafting from start to finish. There should be a market for the first level bows and the last level bows.

Perhaps the quests, while giving folks stuff to do, shouldn't give out equipment? Imagine if you had to buy better bows from the AH instead of getting them from quests. All of a sudden those first level bows that nobody wants become profitable. All of a sudden crafting becomes a profession and a realistic play style.

As it all stands, there's really no financial incentive to become a crafter in the game. Just earn enough money to buy the best stuff. And that sucks.

Again, there is so much to love about this game, but the economy/labor system is fucked.
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Post by Leisher »

BTW, if they could also do away with the auction bots, that'd be awesome.
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Post by Stranger »

I know you get annoyed with us veteran MMORPGers waxing poetically about the good ol' days of UO

Ummm.. yep

You're experiencing the genre for the first time

Umm.. nope
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Post by Leisher »

Stranger wrote:
I know you get annoyed with us veteran MMORPGers waxing poetically about the good ol' days of UO
Ummm.. yep
You're experiencing the genre for the first time
Umm.. nope
And we get annoyed hearing about how perfect the game is...

So what other MMORPGs have you played?
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Post by Stranger »

Pardon me.. BUT WHEN DID I SAY THIS GAME WAS PERFECT!!!

I said I loved playing it, that is my opinion. That in now way is me saying the game is perfect. You guys love UO, good for you, go play it, you still can.. I may never have played it but that doesn't mean I don't know what a MMORPG is.

I played a game called Carrion Fields from 1996-1998 I'd guess.. its a text based MMORPG, called a MUD. Its been around for 20 years and had all the same features that UO had, so don't tell I don't know what a MMORPG is, so sick of it and frankly pisses me off. I don't feel like I've gotta tell you what ones ive played because any one will just fall short of your precious UO so what does it matter what I say. So basically if you never played UO you don't know what a "real" MMORPG is. WRONG!
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Post by Malcolm »

Its been around for 20 years and had all the same features that UO had

its a text based MMORPG, called a MUD


Just wow.
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Post by Leisher »

Pardon me.. BUT WHEN DID I SAY THIS GAME WAS PERFECT!!!


The same time I said UO was perfect.

I may never have played it but that doesn't mean I don't know what a MMORPG is.


Pardon me, but when did I say you don't know what a MMORPG is? Take your aggression out on the person making those statements, not me. Quite frankly, it pisses me off.

My post about the game's broken ass economy didn't attack you in any way. In fact, it began with the opposite sentiment just to hammer that point home. Apparently, it missed. I started my post that way because I knew it'd strike a nerve with you as I'd be discussing a subject you, without provocation, went out of your way to say you wouldn't discuss the other night in game.

I don't feel like I've gotta tell you what ones ive played because any one will just fall short of your precious UO so what does it matter what I say.


I was simply curious as to your experiences, and thus, your expectations. Again, you're jumping to conclusions about my intent. Stop combining my statements with those of other forum members.

There's a huge difference between: "I really wish you could have played UO, it was such a great game." and "You didn't play UO therefore you don't know what a MMORPG is."

Saying I wished you could have experienced the UO days has nothing to do with portraying you as some MMORPG tard just because you never played it. My intent was simply about knowing you would have loved it. UO was an amazingly good game that also had MASSIVE flaws. The simple truth is that the things is did REALLY well: Crafting, PvP, and the economy are things ArcheAge SUCKS at: crafting/economy or is just ok at: PvP. But you want to know the real truth behind why UO was so good? It's because it was designed before gaming companies realized the massive profit that could be made in MMORPGs and started nerfing them for all players. After 2 or 3 years in existence UO was changed to reflect the "everybody gets a trophy" mentality, but peeps longing for that game don't really discuss that tidbit. They also don't discuss why they quit or how UO failed to change with the times to attract new audiences. How as the game got older design decisions just got worse and worse.

The only "not good" intent I've had towards you and ArcheAge was to temper your enthusiasm a bit in case everyone started jumping off the bandwagon. YOU are the reason I'm playing the damn game. You started the whole thing. Granted Troy beat us all to the punch, but you were the one who got the ArcheAge training rolling. So apparently, I don't respect your opinion on MMORPGs so much that I'm playing a game you brought into the fold nightly...

Just know that as I've stated multiple fucking times I'm enjoying the shit out of the game and will continue playing it, but that certainly doesn't mean I can't criticize it for the HORRENDOUS and MONEY GRABBING way it handles crafting and labor points or compare it to a game that got that particular aspect right. And doing so, is NOT a shot at you just because you love it.
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Post by Leisher »

By the way, I was playing text based MMOs on BBSs in the 80s. That doesn't make me more knowledgeable. It makes me old.
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Post by TheCatt »

So, yall totally missed the golden age of on-line multi-player gaming, and every game since then has sucked, so I don't play your crappy imitations like UO and AA.

I also ran a BBS in the 80s, playing games on them, and my brother even wrote one that was fairly popular.
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Post by Troy »

How are ya'll getting so many feels from bad koreagame?

Here's an unrelated GIF I made and almost sent to a client that pissed me off this morning:
http://gfycat.com/ThreadbareSecondhandArrowcrab
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Post by Leisher »

Troy wrote:How are ya'll getting so many feels from bad koreagame?
It's not bad. It's pretty awesome. It's just that two specific aspects are bad, but they're pretty big aspects.

You're just mad because your bear is impotent.
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Post by TPRJones »

MUDs in the 80s? Man I remember using the teletype output to play Adventure in the late 70s, back before there were monitors on the mainframe. Command input was done by punch cards. By the time MUDs came along having an actual VT terminal was such a luxury!
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Post by TheCatt »

TPRJones wrote:MUDs in the 80s? Man I remember using the teletype output to play Adventure in the late 70s, back before there were monitors on the mainframe. Command input was done by punch cards. By the time MUDs came along having an actual VT terminal was such a luxury!
That sounds single-user, dude.
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Post by Malcolm »

Somewhere, some dude's like, "Teletype? I played D&D by mail with Gary Gygax back in the mid '70s."
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Post by Leisher »

Ok, learned some things that we need to do in game.

First, at 18:00 in game time every night massive mobs spawn in Hasla. Some drop 15-20 stacks of those coins. We need to get Scooty's army together and do some raiding there.

Second, once we get those Hasla weapons, we can head to Karkasse from a town in north Hasla. (Why do the West people have every advantage on the map?) That's where the highest level stuff is located.

Also, from what I understand, there are more quests in Hasla and Karkasse that can give you the next set of armor/weapons...

Cake, I'm processing that stone for you. Hopefully, it'll buy me a ticket to that dangerous port so I can place my second farm...




Edited By Leisher on 1414087668
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