There's only one thing you'll see through normal play, the rest you have to search for and probably wouldn't notice without advance warning of where to look or what to do. Even then you'll need outside sources to make sense of anything new you experience.
That sounds an awful lot like playing "Braid".
Posted: Wed Mar 10, 2010 4:05 pm
by GORDON
The radios on every map... is that new?
Posted: Wed Mar 10, 2010 4:20 pm
by TPRJones
Yup.
Carry one around with you a bit on each map. See if anything interesting happens.
Posted: Wed Mar 10, 2010 5:34 pm
by WSGrundy
Morse code is involved also isn't it. I haven't started playing yet but I thought I read that.
Posted: Wed Mar 10, 2010 5:58 pm
by TPRJones
Yes. But I didn't want to give too much away if they weren't going and reading the linked stuff.
There's more than that, though. Valve got a bit creative with this one.
WARNING: That link has spoilers, although I cannot believe they went this far to hide some grainy photos...
Posted: Sun Mar 28, 2010 10:07 pm
by GORDON
What was translated, the morse code?
Posted: Sun Mar 28, 2010 10:57 pm
by Leisher
Apparently it was SSTV.
Posted: Mon Mar 29, 2010 12:03 am
by GORDON
What is a SSTV?
Posted: Mon Mar 29, 2010 12:06 am
by Cakedaddy
I wonder if Portal 2 is all done and ready for release, but they are waiting for people to solve the puzzle and then act like they started 'whatever' through their hacking stuff.
From what I've gathered over about two minutes of reading is that the morse code was a BBS number, and the BBS would transmit the SSTV signal that was decoded into the pictures with number and formula looking things. Figure out what they mean and they lead to the next clue. Or, maybe. . . we are all playing portal 2 right now. . .
Posted: Mon Mar 29, 2010 1:19 am
by TPRJones
GORDON: SSTV = Slow Scan TeleVision, an old ham-radio way to transmit images
Cakedaddy: The SSTV was embedded in the sounds of the game itself, specifically the "dinasour" sounds now played when you take a radio into that thing at the end of each level that destroys the stuff you carry.
That third image ("Dinasour 6") looks a lot like someone is playing Dwarf Fortress.
Posted: Mon Mar 29, 2010 3:37 pm
by Leisher
By the way, I played through this again last night for the 5th or so time. It's still a blast, and if you haven't played it yet, you need to do so.
Wow, I got a little chill when I heard that voice, again.
Reminds me of Command and Conquer... 2? When you launch the game, get the really awesome intro stuff, then the computer says, "Welcome Back, Commander."