Ok, I agree on them being done right. Wasn't sure. 
So Troy, what's the plan with BeeDee? Do you need to catch him up on anything or is him reading the rundowns enough? 
For my party: We got a full rest after that battle, so heal up and get your spell slots filled. Also make sure you reset your hit dice if you keep track of them. (BeeDee, I assume you got a full night's sleep too?) We need to head out to the church, kill that Vampire Spawn, and then back to Ismark's mansion to get the wagon and the girls so we can get out of town.
Our goals in this next bit of traveling should be:
1. Keep Ireena safe.
2. Get de-aged in the gypsy encampment.
3. Possibly kill Zelda's werebear nemesis. (If #2 happens, then Koban will be more willing to help...)
4. Find refuge in caves if needed for a night.
5. Investigate the windmill before or after getting to Vallaki.
6. Drop Ireena off in Vallaki with Father whatshisname.
7. Head to Ravenloft.
Oh - they buried the dwarf too, his spirit had degraded past the point of being salvageable. 
That sucks. But it made me realize something...
(NOT THE GODDAMN CHEF)
You're a rabid anti-chefite. That dwarf was a chef too. Troy, did a chef inappropriately touch you? What's the hang up? They make delicious meals. Why must you kill them all?