That looks more like a Lux showcase. Or Janna. Whoever that person with the shield was.
Edited By GORDON on 1340740440
Posted: Tue Jun 26, 2012 4:20 pm
by Leisher
Janna was doing the support, which will make Cake immediately start talking about how critical it is to focus support, and yada yada, but did you see how much damage Cass was doing?
All I'm saying is next time she's free, give her a run.
Edited By Leisher on 1340742443
Posted: Tue Jun 26, 2012 4:24 pm
by GORDON
I suck 1v5 games, as Gangplank, 2 out of 3 times. Last night I randomly played a 1v5 as GP against:
Graves
Ashe
Xin Jao
Taric
Master Yi
I got steamrolled.
I played 2 more games against those exact champions, 1v5. I got steamrolled each time. Lucky to get even 1 turret kill.
I don't think those characters can be beaten in a custom game, 1v5.
Posted: Tue Jun 26, 2012 4:29 pm
by Leisher
I suck 1v5 games, as Gangplank, 2 out of 3 times. Last night I randomly played a 1v5 as GP against:
Graves
Ashe
Xin Jao
Taric
Master Yi
I got steamrolled.
I played 2 more games against those exact champions, 1v5. I got steamrolled each time. Lucky to get even 1 turret kill.
I don't think those characters can be beaten in a custom game, 1v5.
I watched that game and was surprised. They looked tough.
Still...challenge accepted.
Now to decide who I'll use: Teemo, MF, Trynd, or Fiora.
Posted: Tue Jun 26, 2012 4:44 pm
by GORDON
Twice I went with my standard item order of speed, then damage. Wasn't working. Last game I tried early Thornmail, since they were teaming up and doing a lot of damage on me. It was possibly worse since I wasn't clearing minions as fast.
Posted: Tue Jun 26, 2012 5:03 pm
by Cakedaddy
That Cass video was a complete fluke. HARDLY shows what she's capable of. 10000 times out of 10001 encounters like that, she dies.
I already bought her. I bought about 5 mid laning champs the other day to both play with, and to decrease the odds that one of my mains gets banned in ranked games.
Fizz. This might be a time where it's better that you take mid and I hit the jungle with Noc. Going AP with your jungle means we lose an AD carry. Of course, Gordon can go Nasus instead of Singed, etc. Given the frequency that Gordon split pushes lanes as Singed, maybe it would be better if you were Fizz and he Nasus. In summary, if you go Fizz, there will have to be some other changes that go with it. Not arguing against him, just saying other things would need to happen too.
Posted: Tue Jun 26, 2012 5:07 pm
by GORDON
Should I not be split pushing with Singed? I just do it because somebody has to clear the lanes, I seem to notice it needs to be done more often, and Singed is fast at clearing waves.
Posted: Tue Jun 26, 2012 5:12 pm
by GORDON
Thoughts on an enemy tactic I saw last night:
There was a game where, in early mid-game, they were turret pushing with 4-5 people, very effectively, then they would go back to push their own lanes.
Here is my thought:
We ALL have Teleport as a spell.
As soon as one of us has a large-ish group of minions pushing a turret, the call goes out and we all teleport in for the turret kill. The minions add as the turret shield, of course, since we are all level 8/9/whatever. We kill the turret, we all recall out, spend money, and return to our lanes.
There isn't much they can do about it if they are all out of position or don't all have teleport, so I think it would get us killing turrets about 5 minutes earlier than we usually do. Then we wait for our teleports to refresh and do it again.
Just a thought.
Posted: Tue Jun 26, 2012 6:28 pm
by Cakedaddy
Beat them as Ziggs. Lost 4 turrets, no inhibs. 25:59 was the time. Went 13/3/0. It was my first game as Ziggs vs them and it was pretty easy.
Tried it as Viegar and got steam rolled. But, I was playing with my AD carry runes/masteries. But I don't think my mage R/M would have made a difference.
Edited By Cakedaddy on 1340749775
Posted: Tue Jun 26, 2012 7:58 pm
by Cakedaddy
You should split push if you want to.
I'm down for any strategy at all.
Posted: Wed Jun 27, 2012 12:13 am
by Leisher
That Cass video was a complete fluke.
Well duh. It just reminded me that I hate facing her, thus would want her on my team.
I already bought her. I bought about 5 mid laning champs the other day to both play with, and to decrease the odds that one of my mains gets banned in ranked games.
Cool
In summary, if you go Fizz, there will have to be some other changes that go with it.
I had the same thought, but didn't type it all out. Figured we might need to change somethings up, but there's so many variables. For example, what's with all the teams without junglers?
Should I not be split pushing with Singed?
I've got no problem with it. It works out for us.
We ALL have Teleport as a spell.
I agree that more of us should have it, but maybe not all. I used it tonight as Teemo and it worked out. I'll try it with jungle Fiora too. It'll help me get around faster. Might be great for any jungler...
Posted: Wed Jun 27, 2012 12:22 am
by GORDON
Leisher wrote:
Should I not be split pushing with Singed?
I've got no problem with it. It works out for us.
Does it feel like group fights go better when Singed is there scrambling things up? Sort of does to me, so tonight I was making an effort to split off slightly less.
Posted: Wed Jun 27, 2012 12:47 am
by Cakedaddy
Having him there was messing me up pretty bad. It seemed like every one of your flips was flipping someone out of my circle, or out from under my dark matter spell. I'll have to get used to it. Vayne was doing the same thing the other night. At least your flips normally flip him into range of my other spells, where Vayne was shooting them OUT of range.
Not complaining, just saying. I have to anticipate your flips better. Also, it seemed that when you flipped people out of my circle, it still stunned them. Just way out where they landed.
Posted: Wed Jun 27, 2012 8:52 am
by GORDON
Cakedaddy wrote:Having him there was messing me up pretty bad. It seemed like every one of your flips was flipping someone out of my circle, or out from under my dark matter spell. I'll have to get used to it. Vayne was doing the same thing the other night. At least your flips normally flip him into range of my other spells, where Vayne was shooting them OUT of range.
Not complaining, just saying. I have to anticipate your flips better. Also, it seemed that when you flipped people out of my circle, it still stunned them. Just way out where they landed.
I kept seeing people dead-center of your circle, not stunned.
Posted: Wed Jun 27, 2012 11:20 am
by Leisher
I kept seeing people dead-center of your circle, not stunned.
I see that a lot too. There are definitely some players who are good enough to stand still in the circle so they're not stunned, and only move when forced.
However, I think Cake needs to shelve Veigar until they fix this flash out thing or until we figure out that we've made an incorrect assumption about their wording in the last patch. I can her the frustration in his voice every time he drops his circle. "They aren't supposed to be able to do that!!!!"
Having him there was messing me up pretty bad. It seemed like every one of your flips was flipping someone out of my circle, or out from under my dark matter spell. I'll have to get used to it. Vayne was doing the same thing the other night. At least your flips normally flip him into range of my other spells, where Vayne was shooting them OUT of range.
Not complaining, just saying. I have to anticipate your flips better. Also, it seemed that when you flipped people out of my circle, it still stunned them. Just way out where they landed.
With the new characters there are some adjustments we do need to make in our play style. Gordo does make the occasional "oops" flip, but I saw Scooty do the "push away" shot with Vayne multiple times that saved the enemy. I'm not ripping him for that, it's just a part of learning the characters. He doesn't have the timing and distances down yet.
As for our tanks in combat, one item that might help either one of you is the Sunfire cape. Hell, you might but it now, but if not, toy with the idea. Its passive always does magic damage to enemies around you. So you'd be clearing out minions faster, doing constant damage in team fights, make chasing and fighting you up close a nightmare, etc. It might be better for Nautilus because Singed is so elusive...? I don't know. I know Amumu and Rammus players usually have it.
I enjoyed Teemo on SR. I did a speed build rather than an AP build. Thus, my mushrooms weren't killing anyone, but I could stand toe to toe with any champion 1v1, except Olaf. Oh, and I was tougher early game. Anyone have any complaints or suggestions? I thought I had good mushroom placement?
I do want to be critical about one thing: Scooty needs to stop arguing with random morons. I don't mind fun trash talk. Cake, Gordo, and I have been in some matches where the trash talk was hilarious and never offensive or teen angst ramblings. I don't even mind when Scooty gets heated with enemies. However, he's got to stop fighting with teammates. It's distracting, it takes away from his game, it takes away from that person's game, it sets him up to be banned, and it does no good in fixing any existing problem. In fact, it usually makes them worse.
I'm typing this in the open, not for anyone to specifically talk to him about it, as we've done so before, but because I would say this to his face, and have during recent games.
I get the frustration level, and I know where he is in age, and how I acted at that age. I just want to relay to him that if our random gets frustrated, it is so much better to stay positive rather than get into a shouting match. That sounds so "hippy", but the truth is that being positive and getting that random on our side, and to work with us means we have a better chance of crushing our enemies, see them driven before us, and hear the lamentations of their women. Suck it hippies.