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Posted: Mon May 19, 2014 11:19 am
by Leisher
They update that dev blog every Friday, and yes, Gary admitted in the first or second one that the entire game of Rust was built using other people's code, and it was essentially just a theory for a game.

Now they're actually working on building the game we've been playing.

Posted: Mon May 26, 2014 5:51 pm
by Leisher
Dev Blog 9's revelation?

Thet decided that they will no longer update the version of Rust everyone plays because it's easier to start from scratch. That's not saying they're starting over right now, but all the work over the last few months is being putting into the new game.

Once enough people switch to the new game, they'll make it the default over the current version. Currently, AI and building aren't in, so they expect people won't come over until those are in.

Posted: Tue May 27, 2014 10:28 am
by TPRJones
Good choice, IMO.

Posted: Tue May 27, 2014 1:21 pm
by Leisher
I've played a ton of hours, and only this weekend did I experience house decay live. I was checking out a house and there was a loud crumbling noise, and a visible explosion of dirt and wood. It was the metal doors on the house I was next to decaying. Pretty cool.

On a different note, this server that I discovered recently is the most interesting server I've ever seen.

To bullet point it:
-They are very strict about hacking and exploiting. They aren't afraid of using the ban hammer. It's gotten them a lot of DDOS attacks.
-There is a justice system with cops, a court, a judge, jail, and executions.
-KOSing is not allowed. Instead, bandits roam the land and will rob you at gunpoint. Comply and live. Run or disobey and die. It's a small touch to remove the deathmatch aspect of the game.
-If you are murdered, and there are no witnesses, your killer will get away with it.
-Guns, ammo, research kits, C4, etc. are not found in crates. They must be purchased at a store (or bought/traded from other players). C4 can still be found in airdrops.
-Paper is the currency, and is far more common than on other servers.
-There are towns. Usually a town represents a faction, although there is a slum town, and there is a main town where the store and court are located. A command will teleport you to that town, so the majority of the server population builds in that area. (Near small rad)

Posted: Mon Jun 02, 2014 12:52 pm
by Leisher
The latest DevBlog has a quick video in it, and I've got to say, the new game looks gorgeous.

Oddly, the blog also ends with a plug for The Forest, which I would think is a Rust competitor.

I was just scanning the modded servers looking for new themes and variants, and there is a server with 541 players connected to it right now. Holy shit.




Edited By Leisher on 1401728152

Posted: Sat Jun 28, 2014 2:23 pm
by Troy
In keeping with the Ultima Online feel, Rust added stealing yesterday. From the dev blog:

"You can actually loot alive, awake players if you stand close enough to them. This seems like something that should be possible, but it’s a bit overpowered right now. You can literally take the rock out of the other player’s hand before they kill you if you’re fast enough. I’m leaving it in to see if it causes any significant issues, or whether it offers more emergent gameplay.. my gut feeling is that we’ll have to nerf it a bit, say, add a progress bar to looting stuff – so the other player has a chance to realise what’s going on."




Edited By Troy on 1403979868

Posted: Thu Jul 03, 2014 11:32 am
by Troy
Image

Fucking finally. This was the most obvious thing ever in a "survival" game.




Edited By Troy on 1404401560

Posted: Mon Jul 07, 2014 1:42 pm
by Leisher
Cannibalism has been added.

Posted: Mon Jul 07, 2014 2:34 pm
by Troy
Random map generation has been looking really good, too. They even have Biomes now.

Posted: Mon Jul 07, 2014 2:39 pm
by TPRJones
Oooo, the maps are all different now? All over, or just like the area past the road?

That might make it worth checking out again.

Posted: Mon Jul 07, 2014 2:40 pm
by Troy
TPRJones wrote:Oooo, the maps are all different now? All over, or just like the area past the road?

That might make it worth checking out again.

I think the plan is that each server will have their own generated map now.

+weather now, too. rain + snow




Edited By Troy on 1404758521

Posted: Mon Jul 07, 2014 3:06 pm
by Leisher
Everything new is just on the experimental side. (right?)

There's really nothing to do there as they're building the game from scratch, and it's more a tech demo of that build.

They are getting closer to allowing folks to start hosting experimental servers though.

Posted: Mon Jul 07, 2014 3:50 pm
by Troy
Leisher wrote:Everything new is just on the experimental side. (right?)

There's really nothing to do there as they're building the game from scratch, and it's more a tech demo of that build.

They are getting closer to allowing folks to start hosting experimental servers though.
Yup, still one big wait fest.

They have also added Easy Anti Cheat on the experimental version, if that hasn't been mentioned yet.

Good things to come, but still waiting it out.

I imagine the best quality games will be had as soon as it hits a "playable" rev. A few weeks before the hackers can figure out the new code and anticheat.

Posted: Mon Jul 21, 2014 1:15 pm
by Leisher
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Posted: Tue Jul 29, 2014 12:59 pm
by Leisher
Rust still not done, but studio is working on a new game anyway.

[url=http://www.pcgamer.com/2014/07/28/rusts-garry-newman-responds-to-riftlight-announcement-backlash-the-more-things-were-workin g-on-the-better/]Outrage and response.[/url]

Long story short: The Rust design team is still working on Rust, but other folks in the company are working on this new game.

However, there's one thing in his comments that bug me:
You bought early access to it. When you buy a pizza you aren’t funding Dominos, you’re just buying a pizza


What? First of all, that's a terrible analogy because Dominos isn't giving me that pizza until it's done. (For fun, let me point out that I'm also buying it "early access". It hasn't been made yet.)

Second, my purchase of that pizza sure as hell does fund Dominos. Is Gary insane? Does he not understand business 101? Does he think funding comes from magical fairies and sales mean nothing?

Also, is he implying we aren't actually buying anything but early access when we buy a Steam EA game? I'd be willing to bet that if that particular message was distributed to the masses as gospel, Steam's EA program would die a quick death.

In other news, he's thisclose to pulling the plug on the legacy game, but is scared of pissing off hosts and players.




Edited By Leisher on 1406653189

Posted: Tue Jul 29, 2014 1:54 pm
by TheCatt
Leisher wrote:In other news, he's thisclose to pulling the plug on the legacy game, but is scared of pissing off hosts and players.
I don't think that's how to interpret it.

I really have no outrage here. His business, his decisions. I got enough fun for my whatever $ it was I spent on Rust. If there's most fun in the future, yay, if there's a different better game to play, yay for that too.

Posted: Tue Jul 29, 2014 2:06 pm
by Leisher
TheCatt wrote:
Leisher wrote:In other news, he's thisclose to pulling the plug on the legacy game, but is scared of pissing off hosts and players.
I don't think that's how to interpret it.

I really have no outrage here. His business, his decisions. I got enough fun for my whatever $ it was I spent on Rust. If there's most fun in the future, yay, if there's a different better game to play, yay for that too.
You interpreted what I said wrong. :D

I wasn't saying he was pulling the plug on Rust. He's considering pulling the plug on legacy Rust, and making the new version the default.

So the game we've all played for so long would be gone as the default (but probably live on via private servers), and it'd be replaced by the new Rust they've developed from the ground up.

Based on the Developer's Logs, I'd say they're very close to where the original Rust was when it went Early Access.

Posted: Tue Jul 29, 2014 2:20 pm
by TPRJones
I don't get the outrage. If he were talking about abandoning Rust uncompleted then I could understand. But that's not the case at all.

Still, I doubt I'll go early access on another game from them until after they get the first one released. One early access per developer at a time seems like a good personal policy.




Edited By TPRJones on 1406658121

Posted: Tue Jul 29, 2014 2:26 pm
by Troy
The other game is an arcade shoot em up? Seems a bit different in genre and scope.

NO problem with getting rid of the hacker filled old version.




Edited By Troy on 1406658422

Posted: Tue Jul 29, 2014 2:43 pm
by TheCatt
Ah, gotcha, yes, that wasn't clear.