League of Legends - Trumped up Rock, Paper, Scissors

Mostly PC, but console and mobile too
GORDON
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Post by GORDON »

I had a headache earlier, so I just want to clarify something I said:

You all suck, except me.

And I noticed Ronnie did ok one game when he didn't have many deaths and held his lane.
"Be bold, and mighty forces will come to your aid."
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Post by 83-1330479420 »

Image

I think i should play Xin more often?
GORDON
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Post by GORDON »

All of you suck and my whiskey glass is empty. brb
"Be bold, and mighty forces will come to your aid."
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Cakedaddy
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Post by Cakedaddy »

Although we won, I think Scooty spent WAY too much time in the jungle. There were prime pushing opportunities that were missed for jungle kills. Push, then when they defend, retreat into the jungle and clear it. Once roaming starts, the jungle should be secondary. Seemed like it was primary from start to finish. Also, holding in mid to score kills on retreating, almost dead enemies is wrong when it's costing us a turret. You had teammates fighting and defending that turret. Your DPS would have saved that turret. And to say "We are ahead 35 to 19" or whatever it was. If I could reach you, I'd have slapped you. Since when do we care about kills? That game was WAY WAY closer than the score reflected. They had a far superior push given how fed we were.

I'll ask the team again, am I the only one that thinks we should avoid all fights and just concentrate on the push? Our only kills should come from defensive stances. I still think too much emphasis is being put on scoring kills. Especially by Scooty.

Stranger's doing well at top. Solid.
Gordon and Leisher seem to be working out.
I'll let you guys critique me. I know what I think, what do you think? Both in my laning, and as the team leader. What calls did you disagree with?

I'm glad we won, but I still saw a lot of mistakes and bad moves happening. A better team would have beat us. And it wouldn't have been because they were better than us. It would have been because we being stupid. Attacking Amumu?! Not taking FULL advantage of every push opportunity, etc. Yes, we won, but only because we had been playing unorganized teams. That Amumu rocked. Had the rest of his team been just a wee bit better, we'd have lost. Had that Nautalis been his main, we could have lost. Etc. Just because we won, doesn't mean we did well. :-)

But, we did do way better. So, there's that. . .
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Post by GORDON »

Cakedaddy wrote:Stranger's doing well at top. Solid.
Gordon and Leisher seem to be working out.
At one point after we killed all the bad guys in our lane he IMed me and said, "You complete me" and I was all like GAY
"Be bold, and mighty forces will come to your aid."
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Post by GORDON »

Cakedaddy wrote:I'll let you guys critique me. I know what I think, what do you think? Both in my laning, and as the team leader. What calls did you disagree with?
1. You suck.

2. There were sometimes when I heard something said, but couldn't make it out because of other noise. Like the Amumu warning. But I figured it out eventually.
"Be bold, and mighty forces will come to your aid."
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Post by 83-1330479420 »

Save a turret < Score an Ace. Therefore your argument is invalid.
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Post by 83-1330479420 »

I'm worthless in any case if i can't camp out for the mop up. Yi Xin it doesn't matter, i'm focused too quickly thus no damage dealt from the carry. I'm only useful for gank's and team mop ups, if i attempt to enter a large fight early, i'm focused instantly. An ace is the most influential part of the game, and thats when the most damage is dealt. I Ace the enemy, i feel its my job to farm as much as possible to ensure a successful backdoor and/or camp for the Ace. 5 enemies push up to inhib turret, 3 allies defending. 3 allies fight off 3 enemies, but the other two succeed in taking out the turret and kill one teammate. I mop up the 3 retreating very quickly (my builds ensure i catch each of them), and i return to assist my teammates in finishing the last 2. Again, i can "save" a turret and take a chance with being focused out hard and shut down quick, or i can count on my teammates to beat them up, so i can sweep in for the Ace. Its worked like this several times, which is why i continue to do it, it works. I'm surprised you haven't brought this up sooner if you have such a problem with it? This is how i play my Yi, and just happened to adapt it with my Xin. Will be playing my Renekton the same way when i get the last 1000 IP to purchase.
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Post by 83-1330479420 »

You need me there to drop your turrets, drop your inhibitors, and drop the enemy players. I can't do that when i'm focused out instantaneously. Master Yi is built more for back-door tactics then xin or any other carry out there for that matter, Xin is very good with catching up and cleaning up though i'd say a bit better than Yi is. Yi can run at blistering speeds, but he has nothing to slow people down, only things to make you reach your target 15 times faster. Xin is very disruptive, tossing people up in the air every second, and he also has a charge which makes hopping from one to the next to the next extremely easy. If you want me to play defensively instead of offensively, i shouldn't be playing a carry.
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Post by 83-1330479420 »

The way i play, i instill fear into my enemies. They don't want to push anymore after i appear and drop each and every one of them for an Ace as they retreat from a fight. Can't stress enough how important the Ace is. Its your only opportunity to win a game, hands down and everybody knows this. When you score Aces, you push hard and win games. Simple as that.
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Post by 83-1330479420 »

I still think too much emphasis is being put on scoring kills. Especially by Scooty.


........?!?!?!? Thats my job?!?! If i has no kills, i has no gold, i carry you to failure because i can't do any damage. Kills are everything to a carry, if they aren't your playing wrong.

If I could reach you, I'd have slapped you.


Thats great. And you'd have a G-Series gaming mouse flying towards your head. Open hand < Mouse wins.
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Post by GORDON »

It's like we're witnessing a conversation between Scooty.... and Other Scooty.

/Archer reference
"Be bold, and mighty forces will come to your aid."
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Post by 83-1330479420 »

Heheh, just making sure i get all the points covered sorry. Also just made a massive discovery! Cooldown reduction stacks! to a maximum of 40%, it will stack even though its "unique". What that means is, two frozen harts won't give you 40% cdr, because its unique, same items don't stack. BUT. Frozen heart and boots of lucidity will give you 35% cdr. Make sense?

Oh and i'm sure your thinking. Okay. So boots are unique too, why can't i stack boots of swiftness with ninja tabi? Well, boots are boots. Are boots. Are boots. Best way i can explain it hahah. Even though they may be two totally different boots, they're both still "BOOTS", thus they will not stack their unique passive abilities (The movement bonus).

From what i'm reading this applies to everything, so if you buy the heart of gold, and the phillie stone, you WILL recieve 10 gold every 10 seconds, rather than 5 every 10. Yes its a unique passive, but they are both different items hence they will stack. Two hearts of gold will not stack.

Ground breaking for my builds, im a fan of gold consumption and cdr and didn't know this.
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Post by GORDON »

If we are playing tonight, I am not going to be up late.
"Be bold, and mighty forces will come to your aid."
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Post by 83-1330479420 »

I'm already on waiting for everyone else.
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Post by Stranger »

Sorry guys. Won't be on tonight, it's been a long weekend of moving into a new house. Im gonna shoot for tmrow tho.

Good gaming this weekend boys. I think we are finally starting to find our groove.
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Cakedaddy
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Post by Cakedaddy »

Scooty and I have very different philosophies for winning this game. The team needs to speak up and let us know who's correct. . . .

Scooty, if you think you are scoring that many aces by lone wolfing all the time, you are delusional. We've won too many games back dooring the other team. Way too many. Aces allow for an easier push. But it's the push that wins. The game we were ahead in kills (way ahead) is proof. We were kicking their butts in team fights, but we were playing defense from our base at one point. Their push was tight. That was also that game where, instead of pushing or participating in defense, you were waiting to score kills mopping up weak enemies. We almost lost that game.

Save a turret < Score an Ace. Therefore your argument is invalid.

This is opinion, not fact. Back it up with information.

In your scenario with the 5 attacking enemies hitting the turret, you left out the part where we took losses, by the time the enemy was retreating and taking out our turret, your team mates are either dead or falling back to heal after having been beat up. So, in the end, you score a bunch of kills, we lost a turret and our push is limited due to being short on allies and starting late after recovering from our wounds, pushing out the enemy minions that are pouring into our base, etc. You scoring kills < a proper defense with minimal to no losses.

I disagree with pretty much everything you say. Aces make pushing easier, but not the ONLY way to win 'hands down'. We kill a lot of turrets and inhibitors with most if not all of the enemies alive and fighting back. Our split pushes, good tactics, etc allow us to chip away at the enemies buildings and score wins. It's hard to have a discussion with you when you say "only way to win hands down" kind of things when we all know that's not the case. Aces are the only way to win games? That's ridiculous. And everybody knows THAT.

You can carry without kills. If you can only win if you score kills, then you are playing wrong. Watch the pros play and tell me how many kills they need to be able to do their job. You are the young bull at the top of the hill that wants to run down and screw one of the cows. And you're such a young bull that you have no idea what that means. . . . You can get plenty of farm without killing enemies. You are very much a lone wolf type player that puts your build, your score, you kills, ahead of the rest of the team. Sometimes that works out, often it does not. We would be much more successful if you were more of a team player.

Had we lost that game where you were hunting for free, easy kills instead of pushing or playing D. . . . You'd have had some VERY angry teammates. And when we lose games because you are jungling or hunting free kills instead of pushing an open lane, you will have some very angry teammates. Last night, we managed to get the job done in spite of your lone wolfing. Our recent record shows that we can't always do that. Be more a part of the team so we can be more successful. And don't go to an extreme where you are glued to teammates to prove some point. There's a balance.
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Post by GORDON »

Feeding can lose a game, but getting kills doesn't necessarily mean a win. We've won too many games when we were badly behind in kills.
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Post by GORDON »

Just wanted to note the occasion of us having our TT base pushed, the score is 6 to 25, only 2 of us are defending the base, we get an ace, and our third pushes their base and wins it for us.

Then I was in a bad mood because it was a bad night overall so I mocked them a little.
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Cakedaddy
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Post by Cakedaddy »

I bought MF, Singed and Shyvanna so when we play banning games, I'll be able to pick a key champ if needed.

When banning, we need to note the champs available to ban. If we can't ban Singed, it's because none of them own him. So we don't have to pick him early.
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