League of Legends - Trumped up Rock, Paper, Scissors
I have my card I just need to get you the numbers. Will prolly put them in a text document and then zip it with a pword, for security. I dunno.Cakedaddy wrote:Just thought of this and didn't want to forget again. If anyone wants the 10k bonus RP on their AmEx LoL card, let me know. I can put your card info into my account and pay 'me' the $20. Then you can pay me back the $22 ($1.45 QB fee and $.55 for my time, effort, and awesomeness). Or $21.45 if you are a cheap bastard. But no paypal! They hit you with fees and then I'm losing money and I can't afford that. Money order is perfect cause your check will probably bounce.
Just kidding with payment options. I can direct deposit to your account if you want.
"Be bold, and mighty forces will come to your aid."
			
						No.Cakedaddy wrote:Rifle: MUST stop kill stealing. Yes, kill securing is one thing. But when there are 4 of us and one of them and they are stunned/CCed, you can let it go.
When you snowball and start farming the bronze players, it's funny when we are winning. But when we are losing, it's hurting us too much. Yes, there are the occasional games (5/22 come back) where you over farming helps us, but, we are still in bronze. Have not had a good showing in a B3 promo series, etc. Playing this way isn't going to get us out of bronze, let alone work in silver/gold/plat/chall. We have to start functioning as a proper team. Scooty said he was going all attack speed/crit chance in the hopes of stealing a kill every once in a while. Told him to stop modding his build to counter our poor team play.
We are all trying to address our weaknesses and become better players. This is your post.
Your challenge, or whatever, is:
From now on, the only enemy champ you are aloud to kill is the enemy mid champ. Gank bottom/top, counter jungle and fight, etc. But do NOT kill anyone but their mid. Even if it's a 1v1 at their blue and you can kill their jungler! Our ADCs are claiming they can't do their job cause they aren't getting kills. Leave the kills for them. If they don't secure them, or make good use of them, then we know we need to address that. But as long as they don't get the option to kill, then they can use the excuse "ya I'm doing bad, cause I can't get any kills!".
Break out of the "must kill no matter what the cost" rut. Play Plat!!
And I was thinking. . . A funny name for our team could be "4 Bronze and a Platinum".
I think you're off base here. Look, I fully get that we need to get the ADC farmed up, but a farmed mid, top, or even jungler can carry a team. Hell, we once got our asses kicked by a fed support Kayle!
Any lane can get fed and carry. It just so happens our best player is in mid.
Yes, I realize that the ADC needs to get farmed up and that would be ideal, but blaming Rifle for KSing is NOT the correct answer. Not even in the right area code.
The ADC isn't being held back because the mid is getting all the kills mid game, because by then the ADC is already way behind as we've been doing such a shit job in the laning phase. I mean, don't you think it's odd that all the enemy teams lately are leaving laning phase with their ADCs having multiple kills and double the farm of our ADC?
That's not mid's fault.
I mean, telling mid he can't get any kills except their mid? Really? Let's waste an hour of our lives as we learn what a massive mistake that would be...
Our three biggest problems right now are:
1. Not pressing advantages.
2. Too much focus on champ kills.
3. Inconsistencies in bot lane.
We need to fix those issues first. Then we can worry about peeps KSing from the carries. (Note that word is plural.)
BTW, I felt the need to make this post because I'm one of this team's ADCs, and I do not feel Rifle getting all the kills is a factor into why I'm not getting farmed up. Hell, Stranger is the king of KSing as support, and that shit never bugged me either because we were usually winning our lane. Right now, I can't even remember the last time we won a bot lane.
My complaint is that I never gets to play the role because I'm always supporting, and when I'm not, there's usually a pretender running support. I honestly mean no disrespect by that, but the role takes a commitment that I simply don't see from most attempting it. That list isn't just 1 or even 2 people either. (Hell, or even 3...)
Sorry for the long rant. I guess I'm just trying to say let's cut the shit and get to the real problem. Our bot lane situation sucks.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
			
						"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
All problems need to be addressed.  No reason we can't address them all at once.  A 27/5/5 mid and a 3/7/8 ADC in a game we are losing is bad.  One person with all the loot means killing that one person shuts our team down.
No, Rifle's not the reason we are losing. Not even close. But it's a bad habit that should be addressed. A fed lane is one thing. A hyper fed to the detriment to the rest of the team lane is another. And it's bad.
Our bottom lane situation: We need a new full time support player. Even when Stranger is on, someone else is playing it. We need a new full time ADC. Even when Chaotic is on, someone else is playing it.
			
			
									
						
										
						No, Rifle's not the reason we are losing. Not even close. But it's a bad habit that should be addressed. A fed lane is one thing. A hyper fed to the detriment to the rest of the team lane is another. And it's bad.
Our bottom lane situation: We need a new full time support player. Even when Stranger is on, someone else is playing it. We need a new full time ADC. Even when Chaotic is on, someone else is playing it.
All problems need to be addressed. No reason we can't address them all at once.
That's fair, but I don't see the other issues being brought up...
Our bottom lane situation: We need a new full time support player. Even when Stranger is on, someone else is playing it. We need a new full time ADC. Even when Chaotic is on, someone else is playing it.
Just WTF.
I don't even know how to respond to that.
"Happy slaves are the worst enemies of freedom." - Marie Von Ebner
"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
			
						"It was always the women, and above all the young ones, who were the most bigoted adherents of the Party, the swallowers of slogans, the amateur spies..." - Orwell
http://www.youtube.com/watch?v=1oPLc6DZvz8 
A lot of us need to watch this video, because this guy contradicts everything we do/say. Ezreal is not powerful under his own turret, he's actually very weak, but extremely strong under yours.
Also, just a lot of things none of us knew about the mechanics of bottom lane. Watch it.
			
			
									
						
										
						A lot of us need to watch this video, because this guy contradicts everything we do/say. Ezreal is not powerful under his own turret, he's actually very weak, but extremely strong under yours.
Also, just a lot of things none of us knew about the mechanics of bottom lane. Watch it.
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				RifleScout
- Posts: 30
- Joined: Mon Aug 19, 2013 9:18 pm
[URL=Cakedaddy wrote:Rifle: MUST stop kill stealing. Yes, kill securing is one thing. But when there are 4 of us and one of them and they are stunned/CCed, you can let it go.
When you snowball and start farming the bronze players, it's funny when we are winning. But when we are losing, it's hurting us too much. Yes, there are the occasional games (5/22 come back) where you over farming helps us, but, we are still in bronze. Have not had a good showing in a B3 promo series, etc. Playing this way isn't going to get us out of bronze, let alone work in silver/gold/plat/chall. We have to start functioning as a proper team. Scooty said he was going all attack speed/crit chance in the hopes of stealing a kill every once in a while. Told him to stop modding his build to counter our poor team play.
We are all trying to address our weaknesses and become better players. This is your post.
Your challenge, or whatever, is:
From now on, the only enemy champ you are aloud to kill is the enemy mid champ. Gank bottom/top, counter jungle and fight, etc. But do NOT kill anyone but their mid. Even if it's a 1v1 at their blue and you can kill their jungler! Our ADCs are claiming they can't do their job cause they aren't getting kills. Leave the kills for them. If they don't secure them, or make good use of them, then we know we need to address that. But as long as they don't get the option to kill, then they can use the excuse "ya I'm doing bad, cause I can't get any kills!".
Break out of the "must kill no matter what the cost" rut. Play Plat!!
And I was thinking. . . A funny name for our team could be "4 Bronze and a Platinum".
whole thing is good but if you don't have much spare time just watch like 38:30-39:20.
Very important if you want to get better, this is why i know when to go in but a lot of times i need my team to know to go in also.
Knowing when to turn around is very critical, sometimes you need to take a chance to see if you can be able to turn it.
Like he says, you have to experiment until you figure out the abilities/potential of champions.
I have tried many times, a lot of them i failed, but now I know when i can turn and when i can't.
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				RifleScout
- Posts: 30
- Joined: Mon Aug 19, 2013 9:18 pm
I played a game the other day as akali, j4 was chasing me, renek, and naut. We all had around 300 hp and he had half. I knew together we could take him so i pinged it, renek went in with dash stunned but then instead of fighting dashed over wall. Naut used his pull to run away instead of going in. I went in and that is when renek dashed over the wall. I ended up getting j4 to 100 hp but died because they left. They then turned and killed him, but because they didn't know to turn and was hesitant i died when i could have lived.RifleScout wrote:I have tried many times, a lot of them i failed, but now I know when i can turn and when i can't.
This is something, as a team, need to learn this is also why a lot of times when i ping to go in u just have to trust me.
Another example is when i was playing adc as varus.
Tim was playing with me so he can testify to this.
Yi was one shotting everyone, he had about 25 kills with full build. He and 2 others were killing the top tower with no minions and i noticed one was backing off and the tower switched to yi. I told Tim to go in with me but he didn't and said we would die.
I went in anyway by myself, I ulted yi and killed him before he was unsnared and immediately the others ran away and i saved the tower.
I wouldn't say he contradicts everything we say and do.  It's all pretty basic and obvious stuff.  We just have to get better at doing it.
No one said that Ez is powerful under his turret. They said he could still farm.
I'll also add, that as obvious as all that is, doesn't mean we can do it. ADC has to get last hits, poke the enemy, stay even with his support, push the lane, but not too hard, etc, etc. Everyone knows this, and if everyone could do this, there would be no bronze bracket. Knowing it, and being able to do it are two different things. This will all come with practice, of course.
Edited By Cakedaddy on 1378598800
			
			
									
						
										
						No one said that Ez is powerful under his turret. They said he could still farm.
I'll also add, that as obvious as all that is, doesn't mean we can do it. ADC has to get last hits, poke the enemy, stay even with his support, push the lane, but not too hard, etc, etc. Everyone knows this, and if everyone could do this, there would be no bronze bracket. Knowing it, and being able to do it are two different things. This will all come with practice, of course.
Edited By Cakedaddy on 1378598800
They said he could still farm.
He may be able to farm under his turret, but he'll only be able to do so effectively with his Q and E. This opens up several advantages for you, if you're keeping him under his turret. He can no longer successfully trade off evenly with you, because he's too busy farming, will be manaless very quickly, and if you continue harassing him down, he won't be able to turn the fight if his jungle comes for gank because he won't have any mana, and he won't have any health to sustain. So yes, you're right, he can still farm under his turret, but he's now completely giving up his advantage over you, and will be extremely far behind. Also, his Q cooldown is about 3-4 seconds, so he STILL won't be able to get all the farm, the turret will still get one here and there, even if he's extremely good at farming under turret. You shouldn't have any trouble farming under his turret at all, so this will open up a window to spend more concentration on harassing him when he comes out to last hit.
Under absolutely no circumstances, should you NOT push somebody under their turret, it gives you way too much of an advantage. Now, if you can or can't do these things, is up for debate. If you can't do these things effectively, bottom lane will have a tough time gaining that advantage.
push the lane, but not too hard
You should push it as hard as possible, if you have the ability. Unless you can zone the enemy carry out and freeze the lane, you should always push hard to gain the momentum advantage.
Everyone knows this, and if everyone could do this, there would be no bronze bracket.
Not everybody knows every single one of these things, that's why there is a bronze bracket. They may have figured out some of this stuff, but I see lots of enemy ADC's missing out on a lot of these tatics.
Knowing it, and being able to do it are two different things. This will all come with practice, of course.
And it will take practice, but you actually have to try it in order to learn when it's safe to do it, and when it isn't.
I don't see any of our carries doing these things. Our carries play very passive, concentrating only on farm giving up the harassment aspect, giving up the lane momentum allowing themselves to be pushed under their own turrets easily, and hardly ever take advantage of the support's harassment/agro. Too often have I gone in to harass, and end up agro'ing the ADC's counter harassment, to see OUR carry still standing there last hitting minions, paying no attention to the clear trade-off advantage being presented. Pros don't get EVERY single last hit in bottom lane, some last hits should be given up to avoid an unfair trade-off (mainly the ranged minions), and sometimes harassment is more important than a last hit. If the enemy carry is giving you all the free harassment, focus more on that, and wait to farm up when you've harassed their ADC out of lane.
Harassment is so important for so many reasons. The more they aren't in lane, the more opportunities you get to free farm with no worries, and the more you're able to push the momentum further under their turret. Harassing also opens up more opportunities to get a kill. But, in situations where you're harassing, and they're harassing back harder, or they're healing all of your pokes and harassing isn't giving you much of an advantage, focus more on the farming, and call your jungler as much as possible when applicable to gain that push momentum back. . . .
We have to practice this stuff, and at first it will be grinding and result in a few extra losses because we aren't good at it. . . But that will be the only way to learn. If we ignore these mechanics, we'll never leave bronze.
Edited By Trooper on 1378604173
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				RifleScout
- Posts: 30
- Joined: Mon Aug 19, 2013 9:18 pm
If he is smart/good he will say "hes pushing hard im jsut gona harrase him then gank plz".Trooper wrote:He can no longer successfully trade off evenly with you, because he's too busy farming, will be manaless very quickly,
A smart ez would also build tear if he knows he's being pushed, farming with his q is what he would do not even under turret.
If you try to harrase him turret will get you, hes not melee.
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				RifleScout
- Posts: 30
- Joined: Mon Aug 19, 2013 9:18 pm
If you push hard they will just gank and give the adc free kills, kills for the adc is more gold than a wave or two of cs. So it really gives u a disadvantage and it makes it ahrd to get the caster minons if you push hard because he can harrase you when you try to cs.Trooper wrote:Under absolutely no circumstances, should you NOT push somebody under their turret, it gives you way too much of an advantage.
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				RifleScout
- Posts: 30
- Joined: Mon Aug 19, 2013 9:18 pm
First of all if you look at the games we lose their adc always has more cs (most of them you are the adc, not calling you out or anything). The support is supposed to protect his carry and only go in when there is a clear opening and YOUR adc is READY and knows to go in. If you wait to farm up when he is pushed out of lane you will get so little cs that when he comes back to lane he will rape you because of the huge gold advantage you gave him. Do the pros constantly push or do they last hit? They will harass but they don't push under their turret because they know the danger, they will also not harass too much because that will push the lane. One more thing, If you know that trading is good when you can heal the damage back, why do you play nunu support? The best way to play bot lane is to poke when they open themselves up to it but still cs. And to wait for your jungler to get the kills unless you have a clear advantage.Trooper wrote:I don't see any of our carries doing these things. Our carries play very passive, concentrating only on farm giving up the harassment aspect, giving up the lane momentum allowing themselves to be pushed under their own turrets easily, and hardly ever take advantage of the support's harassment/agro. Too often have I gone in to harass, and end up agro'ing the ADC's counter harassment, to see OUR carry still standing there last hitting minions, paying no attention to the clear trade-off advantage being presented. Pros don't get EVERY single last hit in bottom lane, some last hits should be given up to avoid an unfair trade-off (mainly the ranged minions), and sometimes harassment is more important than a last hit. If the enemy carry is giving you all the free harassment, focus more on that, and wait to farm up when you've harassed their ADC out of lane.
Harassment is so important for so many reasons. The more they aren't in lane, the more opportunities you get to free farm with no worries, and the more you're able to push the momentum further under their turret. Harassing also opens up more opportunities to get a kill. But, in situations where you're harassing, and they're harassing back harder, or they're healing all of your pokes and harassing isn't giving you much of an advantage, focus more on the farming, and call your jungler as much as possible when applicable to gain that push momentum back. . . .
That ARAM game the other night where Alex he Artist was Nidalee....
It is insane that he went the ENTIRE game without items... because he never died.... and he still had a shitload of kills and assists. End of the game, we won, and he had a clean item list. Insane.
			
			
									
						
							It is insane that he went the ENTIRE game without items... because he never died.... and he still had a shitload of kills and assists. End of the game, we won, and he had a clean item list. Insane.
"Be bold, and mighty forces will come to your aid."
			
						Straight from Morello's mouth.
Now, let's put this thread on a good note; let me tell you two must-haves for Season 4 to ship successfully in my mind;
We're going to significantly improve, and ultimately fix, jungle and support gold flow. I feel this is one of the most painful areas of League, and one that can be fixed. A lot of the satisfaction in League is growing in power over time, getting items, and transitioning from early to late game with items. It's definitely a problem that 2/5 of players don't get to do this.
Season 4 changes will address this problem, and very likely throw balance into a tailspin for preseason. Eggs, omelettes, etc. We'll work hard to get that fleshed out and tuned before S4 starts properly.
Wards and the map vision system need to be overhauled. This is part-and-parcel with the above as Support gold largely suffers due to ward gold burden, but there are a multitude of other problems like snowballing, few real interesting ward decision-making opportunities, and few people involved with the vision game. Details have to wait, but the new system will address these issues
glad to see they are going to address this issue.
			
			
									
						
							Now, let's put this thread on a good note; let me tell you two must-haves for Season 4 to ship successfully in my mind;
We're going to significantly improve, and ultimately fix, jungle and support gold flow. I feel this is one of the most painful areas of League, and one that can be fixed. A lot of the satisfaction in League is growing in power over time, getting items, and transitioning from early to late game with items. It's definitely a problem that 2/5 of players don't get to do this.
Season 4 changes will address this problem, and very likely throw balance into a tailspin for preseason. Eggs, omelettes, etc. We'll work hard to get that fleshed out and tuned before S4 starts properly.
Wards and the map vision system need to be overhauled. This is part-and-parcel with the above as Support gold largely suffers due to ward gold burden, but there are a multitude of other problems like snowballing, few real interesting ward decision-making opportunities, and few people involved with the vision game. Details have to wait, but the new system will address these issues
glad to see they are going to address this issue.
WORLD CHAMPIONS!!
			
						Brought my shit to play, but this hotel internet sucks.  Just played a test game.  Started at 140ms ping, and ten minutes into the game I was hitting 5 "squares" of lag and was disconnecting/reconnecting every 10 seconds.  About 10 minutes later the lag cleared somewhat, but I still had noticeable delays when clicking things.
So, unplayable.
And I paid for the faster speed, too, so that is really irritating.
			
			
									
						
							So, unplayable.
And I paid for the faster speed, too, so that is really irritating.
"Be bold, and mighty forces will come to your aid."
			
						

